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Un juego entretenido aunque me parece que el sonido está demasiado alto en general. Mi mayor puntuación ha sido de 135! Estoy esperando vuestro próximo proyecto.

My Highest Score: 60

So first of all, nicely done, and the concept was quite unusual.

However, I found that the hit sound effects were a bit inconsistent, with it occasionally giving the "crown destroy vaccine" sfx instead of the "vaccine hit me" sfx. 

Also, one big problem I see in games like these are that the controls are inconsistent. What I mean is that in the menu, you have to use your mouse, while in the actual game you never use it and have to use your arrow keys. I would have liked it if you had had the option of using arrow keys in the menu, or then letting you move the crown around pointing towards the mouse

crown around mouse will be easy bec just turn ur mouse to win
i think useing this funt=ction will be better : lerp(position, get_globalmouseposition())

Yeah, great suggestion!

I think it would be possible with lerp_angle(rotation, get_angle_to(get_global_mouse_position()), we’re going to test it for a post-jam edition. Now it’s done that the crown goes to an specific point (we took 8 equidistant points and every press move the index)

Ty!